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DAVEED KAPLAN

    CHARACTER ASSET DIRECTOR - LEAD BLENDSHAPE ARTIST - CONCEPTUAL SCULPTOR

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ב״ה
 
I currently work as the Creature Supervisor at DAVKA Studios. DAVKA is a new creature based VFX and toy development studio. I have been fortunate to have contributed on many high profile projects as a Character Modeling TD, Conceptual Digital Sculptor, Traditional Animator, Traditional Sculptor, Conceptual Designer, Storyboard Artist, and Toy Product Designer for the Visual Effects, Real-Time Technologies, Game Development, Animated Feature Film, Episodic and Toy industries.

My work includes high fidelity digital doubles, FACS based facial and body shape sculpting, character modeling, in game assets, texture painting and rendering look development, pre-visualization animation and conceptual design. Some projects I've worked on listed below:

 IMDB
https://www.imdb.com/name/nm2991422/

Visual Effects / Creature Development:
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 















‘SNOWFALL’, FX Network - Framestore Episodic





 
 
 
 
 
 
 
 
 
 
 
‘MALEFICENT’, - Digital Domain
Character Modeling and Conceptual Sculpting / Look Development / Blendshape Modeling














‘MAN OF STEEL’- MPC
Character Modeling Technical Director, Digital Double and Conceptual Sculpting / Look Development 












 
 
 
 
 



‘CLOVERFIELD’ 

Character Modeling, Blendshape Modeling























​BEVERLY HILLS CHIHUAHUA
Character Modeling, Facial Blendshape Modeling, Environment / Prop Modeling

Animated Feature Films - Character Modeling:

‘RIO'
Character Modeling, Environment / Prop Modeling






















 
 
STRANGE MAGIC
Character Modeling, Facial Blendshape Modeling
















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‘ICE AGE 3'
Character Modeling, Environment / Prop Modeling


















Pre-Visualization Animation:

SPIDERMAN 3‘ 
Pre-Visualization Animation with Mr. Raimi's Pre- Production Crew


















 


Games / VR :

CROW: THE LEGEND - VR FILM















Madden 23 - EA Sports
 
 
 
 
 
 
 
 
 
 
 
 
















PGA MASTERS TOUR - EA Sports















BATMAN: The Telltale Series



















HALO 4 - 343 Industres




















FINAL FANTASY (Cinematics Team)  - MZ 

YAIBA NINJA GAIDEN Z - Spark Unlimited


















Star Wars Game (Untitled Canceled) – EA Visceral 

Superman - Factor 5 


Real Time Digital Humans:

FRL META - Graphics Rendering Lab 





 
 
 
 
 
 
https://code.blender.org/2021/12/improving-real-time-rendering-of-dynamic-digital-characters-in-cycles/


Soul Machines
Autonomous Digital Humans Powered by A.I.
https://www.youtube.com/watch?v=vxmthHfkoaw
 
 
 
 
 
 
 
 
 
 
 
 
 

NOVA Dreamworks
- Real Time High Fidelity Virtual Products and Digital Humans 
Clientele (real time rendering solutions):

Burberry, Coach, Tesla, Tamara Melon, Nike  - Dreamworks NOVA Team
 


Animated Television:

Storyboard Revisionist
‘Courage the Cowardly Dog’ - Stretch Films
















‘A Little Curious’


Toy Design / Sculpting:

Sideshow Collectibles
Jakks Pacific
Mattel
Hasbro

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Crow.jpg
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Recommendations

All personal artwork on this site is under the copyright David (Daveed) Kaplan.

Contact Me

"Daveed joined the artistic team on Dreamworks Animation NOVA which was focusing on human CG double development at the time. Daveed was immediately able to demonstrate a remarkable depth of knowledge in human body and human face modeling along with a pragmatic approach. Our team at the time worked very intimately and Daveed was able to integrate very quickly and supported our culture of innovation and collaboration perfectly. I would certainly welcome the opportunity to work with Daveed in the future and recommend him without hesitation.This is your Testimonial quote. Give your customers the stage to tell the world how great you are!"

Gregory Yepes, CSM
Senior Technical Artist at Electronic Arts (EA)

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