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DAVEED KAPLAN
CHARACTER ASSET DIRECTOR - LEAD BLENDSHAPE ARTIST - CONCEPTUAL SCULPTOR
ב״ה
I currently work as the Creature Supervisor at DAVKA Studios. DAVKA is a new creature based VFX and toy development studio. I have been fortunate to have contributed on many high profile projects as a Character Modeling TD, Conceptual Digital Sculptor, Traditional Animator, Traditional Sculptor, Conceptual Designer, Storyboard Artist, and Toy Product Designer for the Visual Effects, Real-Time Technologies, Game Development, Animated Feature Film, Episodic and Toy industries.
My work includes high fidelity digital doubles, FACS based facial and body shape sculpting, character modeling, in game assets, texture painting and rendering look development, pre-visualization animation and conceptual design. Some projects I've worked on listed below:
IMDB
https://www.imdb.com/name/nm2991422/
Visual Effects / Creature Development:
‘SNOWFALL’, FX Network - Framestore Episodic
‘MALEFICENT’, - Digital Domain
Character Modeling and Conceptual Sculpting / Look Development / Blendshape Modeling
‘MAN OF STEEL’- MPC
Character Modeling Technical Director, Digital Double and Conceptual Sculpting / Look Development
‘CLOVERFIELD’
Character Modeling, Blendshape Modeling
​‘BEVERLY HILLS CHIHUAHUA‘
Character Modeling, Facial Blendshape Modeling, Environment / Prop Modeling
Animated Feature Films - Character Modeling:
‘RIO'
Character Modeling, Environment / Prop Modeling
‘STRANGE MAGIC‘
Character Modeling, Facial Blendshape Modeling
​
‘ICE AGE 3'
Character Modeling, Environment / Prop Modeling
Pre-Visualization Animation:
‘SPIDERMAN 3‘
Pre-Visualization Animation with Mr. Raimi's Pre- Production Crew
Games / VR :
CROW: THE LEGEND - VR FILM
Madden 23 - EA Sports
PGA MASTERS TOUR - EA Sports
BATMAN: The Telltale Series
HALO 4 - 343 Industres
FINAL FANTASY (Cinematics Team) - MZ
YAIBA NINJA GAIDEN Z - Spark Unlimited
Star Wars Game (Untitled Canceled) – EA Visceral
Superman - Factor 5
Real Time Digital Humans:
FRL META - Graphics Rendering Lab
https://code.blender.org/2021/12/improving-real-time-rendering-of-dynamic-digital-characters-in-cycles/
Soul Machines
Autonomous Digital Humans Powered by A.I.
https://www.youtube.com/watch?v=vxmthHfkoaw
NOVA Dreamworks
- Real Time High Fidelity Virtual Products and Digital Humans
Clientele (real time rendering solutions):
Burberry, Coach, Tesla, Tamara Melon, Nike - Dreamworks NOVA Team
Animated Television:
Storyboard Revisionist
‘Courage the Cowardly Dog’ - Stretch Films
‘A Little Curious’
Toy Design / Sculpting:
Sideshow Collectibles
Jakks Pacific
Mattel
Hasbro
Recommendations
All personal artwork on this site is under the copyright David (Daveed) Kaplan.
Contact Me
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